gpraceman wrote:How do you define being the "fastest'?
Our track doesn't have a timer. It has a finish gate that gives us first, second, third, and fourth place.
We schedule cars in an "approximate round robin" schedule (called "chaotic rotation" on the "race methods" page of my personal web site). Every car races eight times: twice in each lane, and against as many different opponents as possible.
We assign 1 point for first, 2 points for second, etc., and then we use golf-style scoring: The low score (usually 8 points, for 8 first place finishes) wins, and so on. Ties are broken with pairs of run-off races, swapping lanes for the second race.
If we were to use a timer, then I'd want to drop the extreme times for each car and compare the sums of the remaining times. But I'd still use the same kind of schedule, so as many kids would get as many races as possible.
But I think a better improvement would be to use the "approximate round robin" schedule as a qualifying round. Then, if we're awarding the top
n places, we'd move the top 2
n cars into the finals.