Method for determining winners
Posted: Tue Sep 27, 2005 7:35 am
I have finished building a Space Derby track and am trying to work out the details on how the race will be run. It seems I can go by distance, time, or placement.
The problem with time is I would have to rig up a way to use my Pinewood timer to work with the Space Derby track.
The problem with placement is determining the order fairly (1st, 2nd, 3rd). How do you setup a finish line?
The problem with distance is determining how many turns it will take to NOT allow a craft to reach the end (you don't want any to reach the end in this case).
I was also wanting to use the 'lane rotation' method to try to even out differences in lanes, but am not sure how this would work. I can understand doing with with times, because in that case, the actual 1st, 2nd placement doesn't really matter, what matters is the time, so you can get the performance easily by totaling the times and averaging them out. In doing the other two methods (placement or distance) I'm a bit more fuzzy on how lane rotation would fairly work.
Any suggests would help!
Michael Moe
Cubmaster - Pack 705
www.pack705.net
The problem with time is I would have to rig up a way to use my Pinewood timer to work with the Space Derby track.
The problem with placement is determining the order fairly (1st, 2nd, 3rd). How do you setup a finish line?
The problem with distance is determining how many turns it will take to NOT allow a craft to reach the end (you don't want any to reach the end in this case).
I was also wanting to use the 'lane rotation' method to try to even out differences in lanes, but am not sure how this would work. I can understand doing with with times, because in that case, the actual 1st, 2nd placement doesn't really matter, what matters is the time, so you can get the performance easily by totaling the times and averaging them out. In doing the other two methods (placement or distance) I'm a bit more fuzzy on how lane rotation would fairly work.
Any suggests would help!
Michael Moe
Cubmaster - Pack 705
www.pack705.net